Intensive 3rd Party Games Going to Survive? 11/15/2007
A big issue that has been brought up is whether Nintendo Wii will be able to sell games that are intensive and take a lot of time to develop. Some examples include Zack and Wiki: Quest for Barbaros' Treasure. This game is very epic and very highly reviewed, but it only sold 30,000 copies in the first four days. Then to make it worse it only added 15,000 a week later. CommentsLeave a Reply |
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